ApolloCon 2010

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ApolloCon 2010 Gaming
Gaming Links
Welcome to ApolloCon's gaming page! Help make this YOUR local 'Con! Please fill out the poll below indicating what games you would like to see and play!
For more info about Gaming at ApolloCon 2010, please contact our Gaming Coordinator.
GM Deadlines
GMs for RPG's must apply by Friday, May 7th.
GMs for Board Games must apply by Friday May 28th.
Game times and locations are subject to change. Game location and time can be verified with Gaming personel located in the main gaming area.
Time Block Main Boardroom 1 - #417 Boardroom 2 - #418
 Hall   Table 1   Table 2   Table 3   Table 4 
Friday
06:00pm-08:00pm
  Open Gaming     Heroclix 3.5 D&D  
Friday
08:00pm-10:00pm
  Open Gaming Cthulhu and I - Part 1 Order of the Stick    
Friday
10:00pm-12:00am
  Open Gaming          
Saturday
10:00am-12:00pm
Crokinole Challenge Open Gaming Cthulhu and I - Part 2 Illuminati Munchkin 4th Edition D&D Exalted or GURPS
Saturday
12:00pm-02:00pm
  Open Gaming          
Saturday
02:00pm-04:00pm
  Open Gaming     Outrider - Demo    
Saturday
04:00pm-06:00pm
Crokinole Challenge Open Gaming Playtest 11x17     Firefly RPG  
Saturday
06:00pm-08:00pm
  Open Gaming          
Saturday
08:00pm-10:00pm
  Open Gaming          
Saturday
10:00pm-12:00am
  Open Gaming          
Sunday
10:00am-12:00pm
Crokinole Challenge Open Gaming Illuminati Munchkin Quest      
Sunday
12:00pm-02:00pm
  Open Gaming     Frag! Paintball    
Sunday
02:00pm-04:00pm
  Open Gaming          
Game # Players
Description
Munchkin 2-8 Players
Munchkin captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...

Fast and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.
Munchkin Quest 2-4 Players
Kill the monster, grab the treasure, stab your buddy. That's what it's all about. Now, Munchkin comes to the boardgame.

You'll build your dungeon, a room at a time, from 24 heavy, double-sided tiles. Each shows a different room... some are good for certain characters, some are bad. Populate it with monster standies and let your munchkins run amok!

Cooperate with the whole group, adventure with a partner, or strike out on your own. You don't know what's behind a door until you open it... then another room is added to the dungeon. Battle monsters for power and treasure, or send them after your friends. Reach Level 10, and then get out alive if you can...
Cthulhu and I 2-8 Players
A mix of Cthulu Dice, Chez Cthulu, and Munchkin Cthulu. Maybe more. Come sit, play, and risk your sanity with an exciting mix of games based on Lovecraft's dark deity.
Playtest new games by 11x17 Games 2-6 Players
Help develop new games with the chief game designer from 11x17 Games. Whatever games are in development at the time of the convention will be brought for playtesting.
Crokinole Challenge 2 Players
Crokinole is fast, fun game of dexterity and strategy in placement, invented in the late 1800s in Canada. Take turns "flicking" your discs to displace your opponent's pieces while improving yours. Try your best to sink your discs into the center hole but watch out for those rubber pegs! Challenge the local "master" to a game, whoever does the best each day wins a prize. How many rounds can you survive? Can you score against him? And "Don't Marvin"!
Illuminati 2-8 Players
Ever wanted to take over the world? Join us for a game of Steve Jackson's Illuminati, where you take control of one of the eight Illuminati groups and battle it out for dominance by taking over groups such as the Boy Sprouts, the Mafia, or The Society of Creative Anarchism. The rules will be taught for the first fifteen minutes, so beginners are more than welcome, as well as experienced players.
Order of the Stick 2-8 Players
"An epic card-based board game of comedic fantasy" A humorous dungeon romp where you take on the role of one of the webcomic-famous Order of the Stick adventuring party as they explore the rooms of the Dungeon of Dorukon. Train up your character, survive traps, combat monsters (and sometimes each other) for Loot and XPs to earn top bragging rights and win the game! You don't have to be a fan of the webcomic to enjoy the game that's based on the webcomic that satirizes the fantasy RPG that started it all! Ages 13 & up, please.
Outrider 2-8 Players
More than a decade after the second American Civil War, a new breed of warriors, called Outriders, roam the desolate spaces between the remnants of civilization. Anyone who seeks safe passage or parcel across this dark new frontier can hire an Outrider to act as guide and protector. Armed with powerful vehicles bristling with weaponry, Outriders are a brutal breed of mercenary for a brutal time.

Outrider is a tabletop game of vehicular combat for 2-8 players that utilizes a unique blend of dice and card mechanics that create a fast-playing, customizable experience, making players feel like they are behind the wheel of powerful, post-apocalyptic vehicles.
Frag!: Paintball 2+ Players
Play the SJ Games classic Frag! with a new homebrew twist. Using a custom board to replicate a paintball field. Players play on opposing teams with various goals for wins.

Frag is a computer game without a computer - a "first-person shooter" on a tabletop. Move your fighter and frag your foes. Draw cards for weapons, armor, and gadgets. Move through the blood spatters to restore your own health! If you die, you respawn and come back shooting!
Heroclix 2+ Players
Come and learn this fun game of Superheros vs Villain battles.Play the battles you always wanted to see or find out who is better one and for all (Until the next time!). Or bring a 300pt Modern age team and compete against others.
Firefly 4-9 Players
Firefly table top follows the Firefly LARP in plot line. YOU DO NOT HAVE TO HAVE PLAYED IN THE LARP TO PLAY BUT IT MAKES IT MORE FUN. What side will have been victorious the Rebels or the Mob? What side did you support? How will the alliance react to this sudden power grab from one side of the other or too the other? And will the Alliance retaliate for the assault on the luxury liner the High Falute? There is guaranteed to be lots of violence and lots of action. (game is restricted to 18 and up only due to content) it is NOT appropriate for minors.
D&D 3.5 Adventure: Time to Go
Dungeons and Dragons 3.5 Edition
4-5 Players
A mid-level 3.5E D&D Adventure designed for players with an intermediate to advanced understanding of game mechanics. Beginners who have previous tabletop gaming experience welcome.

Prison can be a lonely place. Back when the Duchess was still alive, Duke Cahill handed down fair and equitable justice, and very few ended up in the dungeon. However, with his sanity slipping away, justice has been more on a "what's the whim today" sort of basis, and there are a lot more residents in the dungeons these days; including you and your closest friends. While you may have deserved to be down here the last few times, this time you actually didn't do anything. Your friends certainly don't. Victims of the Duke's decision last week to outlaw the wearing of the color green (and forgetting to tell the citizenry), you all are trying to make the best of a bad situation. But again, at least you aren't lonely. That's the good news.

The bad news... the Duke's insanity has led him to some rash political decisions lately, and the Count Montcrief, whose lands border the Duke's, has decided he's fed up and declared war. The Count's army is marching on your home town of Bismoor. The worse news... when he takes over the city (and since the Duke has almost no standing army anymore, he certainly will) it is standard practice to behead the male royalty, sell the females into slavery, and execute anyone left in the castle, including the prisoners. While you might be able to weasel your way out of being executed due to the Duke's insanity, since your best friend is also the Duke's niece, you have only one option - escape. Now comes the really bad news... you just got word the Count's army will be at the city walls by dawn tomorrow.
D&D4 adventure: Escape from Goblin Island
Dungeons and Dragons 4th Edition
4-6 Players
The latest incarnation of the classic fantasy role playing game. The Elves, Dwarves, Rogues and Wizards are still here, along with some new options. Come try it out for yourself! Ages 13 & up, please.

-- A home-made first-level adventure designed to introduce players to D&D 4th Edition. Newbies and Old Pros are welcome.

"Getting captured by goblins while trying to acquire the Ruby Eye of Tabutiki was not our finest moment. But the human pirates they've also captured have a boat hidden off the coast. All we have to do now is escape our goblin captors before sunrise, avoid the wrath of their evil gods, and beat the pirates to the only way off the island. All in a day's work for adventurers like us... I hope..."
Open Gaming  
Don't see something you want to play above? Have a weird timeslot you want to fill? Drop by our open gaming area and strike up an adhoc game. Bring your own, or pick from this list of available games:

Battlestar Galactica, Carcasone, Puerto Rico, Dominion, Blue Moon City, Shadows over Camelot, Pandemic, Ticket to Ride Europe, Tigirus and Euphrates,Samurai, Settlers of Catan, Through the desert, Bohnanza, Guillutine, Blockus, Peurdo, Terra Nova, Zooloretto, Power Grid, Small World, Cash 'n' Guns, Risk 2210, And more!
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Card Games
Collectible
Tournament
Stand Alone
Social
Pen and Paper RPG
Board Games
Strategy (Risk, axis and allies, RoboRally etc...)
Social (Settlers of Catan, Dragon Delta, etc...)
Miniatures
Other
Comments   (no html)
If you would like to run your game, please send an email with what game(s) you want to run to the Gaming Coordinator.
Programming and guests subject to change without notice

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